Shift the Runes is a game that combines classic roguelike elements with slide-puzzle mechanics. Players gain various abilities by placing Runes on the board. Test your wits and claim the treasures of your destiny


For image, sound, and font materials, I utilized assets.

This game was created during a 7DRL game jam.
Updated 9 days ago
Published 15 days ago
StatusIn development
PlatformsHTML5
Authorkomugi
GenreAdventure, Puzzle
Made withUnity
Tags2D, Dungeon Crawler, Pixel Art, Retro, Roguelike, Tactical, Turn-based
Average sessionAbout a half-hour
LanguagesEnglish
AccessibilityOne button
AI DisclosureAI Assisted, Code

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ShiftTheRunes_1.0.3.zip 23 MB
ShiftTheRunes_1.0.2.zip 20 MB
ShiftTheRunes_1.0.1.zip 20 MB
ShiftTheRunes.zip 20 MB

Development log

Comments

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I didn’t win on my first try, but there’s no doubt it’s a really fun game

Thank you for playing.

I’ve added character-specific relics that you start with, as well as some consumable items. I think this will make the game more strategic. I’d love it if you’d play again.

Very cool! I found the runegrid rather unintuitive to use (I guess you can't place freely but have to slide runes in from the edges?), but I love it as a concept and the way groups of runes multiply their power is super neat. The graphics are a bit indistinct and I had trouble making out what some things were.

I did encounter a bug on my first play where I could move onto the portal but it wouldn't take me to the next level. I couldn't reproduce it afterward though.

Thank you for playing and for your warm feedback comments.

The portal bug seemed to occur upon restart, so I've fixed it.

I also find the grid operation a bit confusing—the need to delete items and slide them. However, since this is a core part of the game, I'd like to consider refining the UI and UX.